RC-Elements: A Fast Guide for the RC Pilot (Part 2)

[VSKYLABS RC-Elements Guide Series] issued 30th June 2026

A short introduction:

VSKYLABS RC-Elements is an advanced engineering framework that effectively turns X-Plane 12 into a standalone RC flight simulator environment. Developed explicitly for real-world RC (remote control) pilots, it delivers authentic and highly engineered RC model airplanes and helicopters physics, offering a robust, study-level RC flight sim option in 2026 for professional pilot training and radio-control hobbyists.

Part-1 was aimed at the casual / full-scale aircraft X-Plane pilots, who are not RC enthusiasts. It's purpose was to highlight that VSKYLABS RC-Elements (RCE) is not just another X-Plane aircraft add-on, and if one is not intentionally aims for RC flying, then RCE may not be your choice for his next add-on purchase for X-Plane, even if he loves the VSKYLABS full-scale add-on releases.

This Part-2 article does quite the opposite, aimed at RC pilots or enthusiasts, who most probably already have used an RC flight simulator at some point their your hobby.

In this article, I will explain what RC-Elements (RCE, in short) is from the perspective of experienced RC pilots, Giant-Scale RC pilots, and those preparing to make their first transition into Giant-Scale flying. I will compare it to traditional RC simulators, and why it may be extremely relevant for...you!


OK! Let's begin with the obvious question...

Is VSKYLABS RC-Elements considered an RC flight simulator?

Yes.

Although it is an add-on, RC-Elements transforms X-Plane 12 into a comprehensive RC flight simulator / flight simulation environment, combining advanced flight dynamics, weather simulation, global scenery, and a growing fleet of Giant-Scale RC aircraft (approximately above 2-2.5m wingspan). It is a dedicated RC flight simulation environment within X-Plane 12, designed specifically for radio-controlled aircraft operations.

At its core, RC-Elements is designed to simulate the operation of radio-controlled aircraft from the perspective of an RC pilot standing at the flight line. It supports a wide range of RC Transmitters and controllers, allowing comprehensive RC Pilot training and proficiency flying. 

An RC Pilot who runs RCE on X-Plane 12, faces no-hassle experience; when running, it looks and feels like a dedicated stand-alone RC Flight simulator:

  1. You install X-Plane 12 and run it on your Win/Linux or Mac.
  2. You configure your TX controller in 1-3 minutes.
  3. You select your model and location from the GUI and initiate a flight.
  4. Aircraft is loaded, you are standing near it, and can change your position on the fly.
  5. You push the throttle, you fly.
No hassle, no configuration nightmares. RCE was designed as a 'Plug and Play' environment within X-Plane 12. 


...Why it is Build on X-Plane?

VSKYLABS RC-Elements is operating as a high-fidelity 'Study-Level' expansion layer built inside a full-scale aerospace simulation engine; X-Plane 12. By taking the advantage of X-Plane 12 cutting edge physics, weather and full-world simulation capabilities, RCE 'throws' its highly engineered RC models into the X-Plane 12 dynamic 'ocean'. This is huge, as I will explain later on, down this article.

X-Plane 12 dynamic 'ocean' is, of course, an analogy (although X-Plane does have plenty of actual oceans and detailed water-physics). I use this term to describe the vast simulation environment consisting of terrain, water-bodies, atmosphere, weather, physics, systems, scenery, and all the interactions between them.

Please bare with me, I know that using AI art has become lame these days, but I had to demonstrate the infusion of X-Plane and RC Simulation with the following illustration. X-Plane is vast, deep, dynamic and unpredictable sandbox:


Can we compare VSKYLABS RC-Elements to Traditional RC Flight Simulators like RealFlight or Aerofly RC?

Before I continue, it is worth noting that my perspective spans over decades of RC flying and RC simulation usage. Like many RC pilots of my generation (Gen-X mid-envelope), I learned the valuable (and expensive) lessons in orientation, RC model handling, aerobatics, and RC flight practices, back in the mid-late 80's through the 90s', way before RC flight simulators were available.

I have been actively using leading RC flight simulators since the early 2000s, gained countless of hours in RC simulators such as RealFlight, Aerofly RC, and earlier platforms such as FMS. My early days in RC simulation includes converting my old and decommissioned Futaba RC controllers into an RC Joystick for PC via the sound-card Joystick port...

The philosophy behind RC-Elements development is derived from decades of flying real-world RC aircraft, combined with countless hours spent in the leading RC flight simulators throughout the years.

There is a clear common threads that connects RC-Elements with other standalone, traditional RC flight simulators such as RealFlight and Aerofly RC, making a meaningful comparison possible: All are simulating RC model airplanes, all are built for RC enthusiasts and RC Pilots, from beginners to experts, and all are based on deep real-world experience in the hobby.

The following comparison is not intended to determine which simulator is 'better'. Each simulation platform was developed with slightly different objectives and serves different segments of the RC aviation community, with some overlapping.

The more relevant question is not which simulator is best, but rather what type of flying experience, training environment, and operational perspective each simulator is designed to provide.


Let's start with the basic Key Differentiators:

  • Simulation Runtime: A fundamental distinction is that RC-Elements is an add-on for X-Plane 12, while all traditional RC flight simulators are standalone applications. As a result, RC-Elements benefits from the broader capabilities of the X-Plane platform while extending it into the field of Giant-Scale RC aviation. This also means that X-Plane 12 must be installed, as RC-Elements operates as an add-on rather than as a standalone application.

  • Aerodynamic Simulation Complexity: While mainstream RC simulators focus on reproducing RC aircraft behavior through various dedicated RC flight dynamics models and methods, RC-Elements leverages a powerful real-world aerospace engineering simulation engine: X-Plane 12. It accurately models complex aerodynamics, propulsion systems like reciprocating engines, ducted-fans, jet turbines, turbo-shafts, counter-rotating props, and even rocket motors, all interacting with a fluid atmosphere in a wide-scale engineering sandbox. The entire flight envelope is simulated in real-time.

  • The Atmospheric Factor: Mainstream RC simulators present mostly simplified atmospheric and wind models. Because RC-Elements runs inside X-Plane, the RC aircraft are subjected to air temperature and density factors, complex structural turbulence, real-world live weather tracking, turbulence, authentic low-level wind shear and many other atmospheric aspects. So it is not only how the atmosphere is simulating weather, but also (for example) how temperature gradient affects turbine or propeller thrust, engine power gradients and so forth. Your turbine model will behave differently when flown at -10°C compared to +40°C degrees, or at sea-level compared to high-elevated runways. Exploring the actual limits and capabilities of a given RC model in a comprehensive atmospheric environment is what X-Plane provides. 

  • The Operational Environment: Traditional RC simulators are typically centered around dedicated RC flying sites, whether rendered in 3D or based on photographic scenery. RC-Elements operates within X-Plane 12's full-scale, 1:1 representation of the world, allowing RC operations virtually anywhere (from ground level to space). Pilots may fly from conventional RC fields, grass strips, mountain ridges, frozen lakes, beaches, deserts, custom-built flying sites, or virtually any suitable location available within the simulation environment. This full-world approach not only expands the operational possibilities but also exposes the RC pilot to the environmental and geographical factors associated with a chosen flying location. For example, a confined air-strip, high-elevatet runway and so forth...

  • Camera and Perspective Engineering: Mainstream RC simulators (mostly) rely on static ground camera pivots, usually a fixed position of the RC Pilot in a designated flying 'station', in the given (pre-set) RC airfield. However, RCE lives inside a comprehensive all-aspect flight simulation engine which is built for flexible views by default; external, chase, spot, in-cockpit, HUD, free cameras. All of these are allowing to set the RC pilot in the simulated environment literally in any position on the ground and in the air. Obviously, the base view system in RCE is the external, fixed spot view which provides ultimate flexibility. On top of that, RCE uses its custom G-REF ground-level dynamic camera system built to replicate exactly how an RC pilot tracks a high-speed vehicle from the pilot box without losing spatial orientation, in a more-dynamic-look-and-feel. This feature is mostly relevant when flying on 2-d displays.

  • Target Audience: Traditional RC simulators such as RealFlight and Aerofly RC serve a broad spectrum of the RC community, from newcomers learning orientation and basic flight skills to experienced pilots practicing aerobatics and aircraft familiarization. RC-Elements shares common ground with traditional RC flight simulators while conducting a different approach, focusing on Giant-Scale operations across a diverse range of advanced aircraft categories, including turbine-powered jets, helicopters, experimental configurations, unconventional layouts, and advanced flight testing scenarios. 

    RC-Elements was designed to assist pilots in understanding the unique challenges associated with large and complex RC aircraft. Energy management, atmospheric effects, aircraft limitations, operational decision-making, and aircraft-specific handling characteristics become increasingly important as aircraft size, complexity, and investment value increase.

    In this aspect, RC-Elements provides a safe environment in which pilots can gain experience in Giant-Scale RC flying, explore aircraft behavior, and build confidence before flying the real aircraft, helping to protect both equipment and investment.

Core Comparison Overview
Traditional (no-Drone) RC Flight Simulators vs VSKYLABS RC-Elements in X-Plane 12

FeatureVSKYLABS RC-Elements Vol.1Mainstream RC Simulators
(RealFlight, Aerofly RC, etc.)
Physics EngineFull-scale, real-time aerospace aerodynamics engine powered by X-Plane 12, incorporating Blade Element Theory, real-time propeller and rotor effects, delta-wing aerodynamics, atmospheric interaction, and aircraft-specific aerodynamic phenomena across the entire flight envelope.Dedicated RC flight dynamics engines, typically based on RC-specific multi-body or rigid-body simulation architectures optimized for general RC aircraft operations, with aerodynamic behavior tailored to predefined aircraft characteristics and performance envelopes.
Primary FocusGiant-Scale operations (not limited to, but mainly for wingspan > 2m), detailed aircraft engineering, atmospheric awareness, flight testing, and advanced RC pilot training.Broad RC hobby flying, orientation training, proficiency development, and aerobatic practice.
Atmospheric DepthReal-world global weather featuring physics-based gust layers, thermals, micro-scale turbulence, volumetric clouds, dynamic visibility effects, storms, and evolving atmospheric conditions.Localized wind effects, simplified turbulence modeling, and basic thermal generation.
FPV & VRComprehensive FPV support across all aircraft using dedicated HUD overlays. Version 1.1.0 introduces a fully integrated FPV environment featuring a dedicated 3D FPV cockpit, VR Onboard FPV operations with head-tracking support, global scenery exploration, real-world weather interaction, and advanced FPV proficiency training for taxi, takeoff, landing, navigation, and emergency procedures.Basic FPV camera views may be available in some products. VR support varies by platform and is generally focused on visual immersion rather than dedicated FPV training environments.
Controller SupportRC transmitters, USB gaming controllers, and fully configurable multi-device control environments.RC transmitters and standard USB gaming controllers.
External IntegrationAccess to the X-Plane ecosystem: UDP interfaces, external software integration, plugins, hardware connectivity, and research & development workflows.Limited external integration capabilities.
Aircraft Variety25 highly engineered Giant-Scale aircraft covering turbine jets, EDFs, helicopters, canards, thrust-vectoring aircraft, gyroplanes, rocket gliders, multi-engine aircraft, dedicated FPV platforms, and more.Hundreds of licensed hobby aircraft plus extensive user-created model libraries.
Standalone
RC Simulation
Requires X-Plane 12. Once installed, RC-Elements transforms X-Plane 12 into a dedicated RC flight simulation environment. Launch X-Plane 12, load an RC-Elements aircraft, connect an RC transmitter or controller, and fly as a standalone RC simulator.Native standalone RC simulation applications requiring no additional simulator platform.
Ecosystem Cost$129 (RCE Vol.1) + X-Plane 12 ($59.99).Standalone software packages, typically $39-$220.

Virtual Reality (VR): Supported by both RC-Elements and mainstream RC flight simulators such as RealFlight and Aerofly RC. However, the experience is different. Traditional RC simulators typically place the pilot at a dedicated RC flying site, focusing on efficient and highly optimized training environments. RC-Elements extends VR operations into a full aviation simulation world, allowing pilots to fly from virtually any location on Earth while experiencing dynamic weather, volumetric atmospheric effects, and both ground-pilot and onboard FPV perspectives. In addition, RC-Elements benefits from X-Plane 12's native VR ecosystem, including virtual cockpit interaction and support for advanced controller configurations.

Important: Acquiring X-Plane 12 provides far more than access to VSKYLABS RC-Elements alone; it is an investment in a complete and continuously evolving aviation simulation platform. Even without RC-Elements installed, users gain access to a living aviation world that includes worldwide scenery, dynamic weather, tens of thousands of airports, and an extensive ecosystem of aircraft and third-party add-ons. In addition, X-Plane 12 includes aircraft design and engineering tools that allow users to create and modify aircraft, airfoils and even scenery and airports. For aerospace engineers, developers, researchers, and aviation enthusiasts, X-Plane 12 is not merely a simulator...it is a comprehensive aerospace engineering sandbox.



Is VSKYLABS RC-Elements Right For You?

If you are an RC enthusiast or pilot, and your interests include stepping up to larger turbine jets, helicopters, unconventional aircraft, RC flight testing, atmospheric effects, understanding how a large-scale model behaves within a living aviation environment, VSKYLABS RC-Elements may offer a whole new perspective compared to traditional RC simulation platforms.


About VSKYLABS Aerospace Simulations

RC-Elements is only one branch of VSKYLABS Aerospace Simulations.

Since 2015, VSKYLABS has been developing engineering-oriented flight simulation projects for X-Plane, ranging from historical aircraft and experimental concepts to real-world prototypes.

One example is the VSKYLABS Tensor 600X project, a simulation of the innovative Tensor 600X autogyro prototype that was developed alongside the actual aircraft during its early real-world prototype phase. As part of the VSKYLABS Test-Pilot series, the simulation evolved in parallel with the real aircraft program, providing a unique opportunity to evaluate and model a developing aircraft concept while it was still maturing in the real world.

This, and many similar real-world development experiences over the years, helped shape the engineering mindset that eventually led to RC-Elements.

The short video below demonstrates the Tensor 600X in X-Plane 12 environment:


A Personal Note

When I envisioned RC-Elements, my goal was never to replace or compete with the traditional RC flight simulators that accompanied me throughout decades of RC flying. In many aspects, traditional RC simulators remain excellent tools for orientation training, aerobatic practice, and everyday RC flying.

RC-Elements was developed to explore a different aspect of RC aviation. I wanted to explore what would happen if a highly engineered Giant-Scale RC aviation could take advantage of a full-scale aerospace simulation environment? Meaning, what if RC aircraft could interact with the same atmosphere, weather systems, terrain, and engineering framework used to simulate full-scale aviation? Obviously I knew the answer, since I've been doing this for quite a long time, on a limited & professional scope, using X-Plane.

For more than a decade VSKYLABS is involved in various real-world unmanned aerial vehicles prototyping and testing initiatives, within the aerospace industry. If X-Plane is being used, with great success, for prototyping and testing off-shore (just one example) fixed or rotor-wing UAV concepts and operations, why couldn't it shine for the RC Pilot who wishes to gain proficiency with a 19.5 feet, 4-turbine Vulcan RC model, or a 1:7 scale, twin turbine SR-71 RC model? or a 1:8 Scale XFY-1 Pogo RC model?...

RC-Elements became my first full-scope attempt to answer that question. The 1:5.8 scale A-10X in RCE Vol. 1 was the 1st in-house demonstrator in VSKYLABS RCE development journey. After a deep research and engineering process, it was carefully developed as a high-definition model in X-Plane 12. Test-flights have been a jaw-dropping experience, both in 2-d and VR environments. For me, it was a dream-come-true experience, as I was able to experience Giant-Scale 'monsters' like the 19.5 feet span Vulcan model, in a high fidelity simulation environment.

Various VSKYLABS RC buddies who participated in the development and testing process were occasionally left speechless. For me, as an experienced real-world pilot and RC pilot, the immersion of 'standing' beside the huge RC Vulcan model in a full-scale 1:1 world, in VR, on a 50-meter-wide runway on a rainy day, was unlike anything I had previously experienced in RC simulation...or in real-life! 

VSKYLABS RC-Elements is not a replacement for traditional RC simulators. It is simply providing a different approach, focused on Giant-Scale operations, aircraft engineering, atmospheric interaction, and the unique challenges associated with complex RC aircraft, built to provide valuable, true-to-life training.

Whether RC-Elements becomes part of your RC flying journey or not, I hope this article helped clarify what it is, what it is not, and why it exists in the first place.

You are welcome to explore RC-Elements in greater detail at the VSKYLABS RC-Aviation Center, where you'll find RCE documentation, RC models specifications, flying tips, videos, development updates, and additional reading materials:

https://rc.vskylabs.com


Huss
VSKYLABS Aerospace Simulations

Flying Giant-Scale RC Aircraft: When 180 MPH Looks Comfortable...

[VSKYLABS RC-Elements Guide Series] issued 27th June 2026

About This Article

This article is part of the VSKYLABS RC Aviation series, covering Giant-Scale RC aviation, flight training concepts, and RC flight simulation, including topics explored in the VSKYLABS RC-Elements project.


"Objects may be flying faster than they appear..."

One of the unique challenges in flying Giant-Scale RC model aircraft is learning to recognize, estimate and manage scale speed. Large RC aircraft often appear to be flying slower than they actually are. A 3-meter turbine jet crossing the flight line at nearly 180 mph may look smooth, stable, and comfortably within its limits, while in practice, it is operating very close to its structural envelope. Developing the ability to correctly judge speed, energy state, and maneuvering margins is one of the fundamental skills required for Giant-Scale flying.

An RC pilot transitioning from smaller RC models may instinctively apply control inputs that may fit a smaller, lighter aircraft. The same maneuver can place excessive loads on a Giant-Scale airframe. This is highlighted when flying modern turbine-powered models, which are (usually) the fastest and heaviest of all Giant-Scale categories.

Take the RC-Elements A-10X as an example. This 1:5.8 scale Giant-Scale model spans 3 meters (108 inches), weighs approximately 46 pounds dry, and is powered by twin JetCat P120-class turbines. With nearly a one-to-one thrust-to-weight ratio, the aircraft is capable of speeds approaching 180 mph while remaining extremely agile throughout the flight envelope.

At mid-range speeds, the 1:5.8 scale A-10X feels predictable and responsive. When pushing the speed higher, however, aerodynamic loads increase rapidly, and pitch inputs that might seem 'harmless' or 'right' in a smaller model, can generate significant structural stress due to the aircraft's high energy, high lift and high control authority (especially in the pitch axis).

This introduces a common training challenge to RC pilots who are flying their first flights on Giant-Scale models: We must adapt to the large-scale 'look and feel' throughout the flight envelope regimes, and learn to recognize the actual operating limits of the Giant-Scale aircraft before exceeding them. When the model appears to be flying slower than we might think...this can become a huge (and expensive) problem...



Receiving feedback from the aircraft:

In full-scale aircraft, pilots continuously receive feedback by the seat of their pants, flight instruments, warning systems, instructors, and experience. The RC pilot mostly entirely rely on visual cues, and situational awareness. While experienced RC Giant-Scale pilots develop an intuitive understanding of speed, energy, and structural margins, newcomers are still building that 'calibration' from the smaller models.

We encounter this 'calibration' in two major aspects:

  • When approaching for landing - we think that the aircraft is slow...then as we approach the threshold, we realize that speed is way too high for landing.
  • When flying fast passes, aerobatics and so forth - the aircraft appears so fly slow than it actually does...then we might exceed its structural limits without even noticing.

Scale speed calibration for landing is much easier and in most cases after 2-3 landing trials, the speed cues are 'imprinted' in the RC pilot's energy awareness. However, in the high-speed regime, a single pilot-error may burst the aircraft into pieces, in-flight. The latter 'calibration' process was the practical need for implementing the Buddy-Callouts system in VSKYLABS RC-Elements.


RCE Buddy-Callouts:

The RCE Pilot Buddy acts as an experienced pilot, standing beside you at the flight line. As you fly, he 'observe' the aircraft and calls out when spotting conditions that required pilot attention. Approaching structural limits, overspeed situations, or aggressive maneuvering (over stress) are announced before they become problems.

This provides an additional feedback system for new Giant-Scale RC pilots which imprints the visual cues and energy awareness while accelerating the learning process.

So, over time, pilots begin to associate what they see visually with what the aircraft is actually experiencing aerodynamically. They develop a more accurate sense of speed, energy, and aircraft structural loading. Eventually, many pilots may choose to disable the feature entirely, having internalized those cues through experience.

An unexpected benefit is that it adds an additional layer of realism to the simulation environment; it resembles a typical day at the field, where experienced pilots share observations, advice, and occasional warnings from the flight line.


RCE Vol.1 Scheduled Update: Upcoming Week!

A scheduled RC-Elements update will be released within days. It focuses on sound refinements and introduces an expanded Pilot Buddy experience. The featured voice call-outs in the update is Austin Meyer, creator of X-Plane, bringing an authentic flight-line presence to the simulation with a huge bank of authentic calls.

VSKYLABS RC A-10X specifications (seen in the short demo video on top):

Type: Giant-Scale RC Model based on the A-10 Thunderbolt II - Warthog
Scale: 1:5.8
Span: 3 m (108 inches)
Weight: No-fuel: 46 lbs / 20.9 Kg 
Fuel: ~5.7 Liter / 10 lbs
Engine: 2 x JetCat P120 Class turbines (27 lbs / 12.24 kg per engine)
Fuel consumption: 5.6 gal/h (full power, per engine).
Performance/Limitations: Maximum speed: 155 knots / 178 mph / 287 km/h (sea level, full power, straight and level). Vne: 160 knots / 184 mph / 296 km/h. Note: this model is fast and agile with near 1:1 thrust-to-weight ratio. The A-10 is highly maneuverable and responsive, which demands respect at speed. Dual rates are strongly recommended for all high-speed flying. Excessive pitch inputs at high speed risk structural damage as the wide straight wing generates significant aerodynamic loads under g. In slow to medium speed it is one of the most agile models in RCE Vol.1


Continue Exploring RC-Elements

If you enjoyed this article, or found it useful, you can explore the RC-Elements RC flight simulation environment at the VSKYLABS RC Aviation Center: https://rc.vskylabs.com


Huss
VSKYLABS

[VSKYLABS Updates Releases] issued 24th June 2026

VSKYLABS NISUS Gyroplane update v1.0.4 - Released!


Update v1.0.4 features the implementation of the VSKYLABS Cockpit-Builders Assignment Layer alongside other refinements.

Existing customers:
To get the update, visit your store account and download the package.

Additional information, screenshots, online-manual and more,

The NISUS Gyroplane is an *innovative* Slovakian Gyroplane developed by JOKERTRIKE s.r.o.

More information can be found here: https://www.nisus-aero.com/



[VSKYLABS Aircraft of The Week] issued 23 June 2026

☛ Aircraft of the Week

VSKYLABS F-19 STEALTH FIGHTER

40% OFF


New: The VSKYLABS RCE Podcast Series

[VSKYLABS RC-Elements Guide Series] issued 14th June 2026

Hello VSKYLABS Test-Pilots!

I'm excited to introduce the VSKYLABS RCE Podcast Series.

The idea behind the series is simple: to provide an additional way to explore the concepts, engineering philosophy, aircraft, training methods, and simulation technologies that shape the RC-Elements project.

The podcasts are generated using VSKYLABS source materials from the project itself, including technical documentation, development notes, specifications, and published articles.

The content is reviewed by VSKYLABS prior to publication for technical accuracy and relevance, and is intended to complement the existing videos, articles, and documentation available throughout the RC Aviation Center.

Podcast #1 - VSKYLABS RCE Deep-Dive Overview serves as a general introduction to RC-Elements and discusses the use of X-Plane 12 as an RC aviation environment, along with some of the ideas that led to the project's development.

Future episodes will explore specific aircraft, flight training concepts, simulation technologies, giant-scale operations, and various topics related to RC aviation and aerospace simulation.

I hope you'll find the series both informative and enjoyable.

Enjoy the first episode!

Huss
VSKYLABS






[VSKYLABS Development News] issued 11th June 2026

Hello VSKYLABS Test-Pilots!

F-4E Phantom II - Development Snapshot

A fresh look at the WIP 'Test-Pilot': VSKYLABS F-4E Phantom II project for X-Plane 12. Development focus at the present covers advanced stages of cockpit modeling and engineering alongside systems and operational features integration.

Reminder: The VSKYLABS F-4E is an invitation to a test-pilot conversion experience rather than a weapons-oriented tactical warfare simulation. X-Plane is the "Edwards" of flight simulation, and VSKYLABS is here to push its boundaries.

VSKYLABS Expands Its Aviation Coverage:

After a decade-long effort, VSKYLABS entered the professional RC aviation simulation field with the release of VSKYLABS RC-Elements (RCE) Vol.1. This marks the establishment of an additional simulation branch within VSKYLABS, while development of the full-scale aviation projects continues as planned.

During the past few months, various full-scale aviation projects stepped back in priority, as part of the RCE finalization and release, which took place on 8th June 2026.

Development of the upcoming NEW VSKYLABS projects is gradually returning to its planned development track, as well as the development of the scheduled updates.


Stay Tuned for more!

Huss
VSKYLABS